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- Best ksp mods 1.0.2 how to#
- Best ksp mods 1.0.2 activation key#
- Best ksp mods 1.0.2 mod#
- Best ksp mods 1.0.2 free#
While the camera is active, use the middle mouse button and drag your mouse to move the camera around.Revert back to the regular camera by pressing the revert key (default is End).
Best ksp mods 1.0.2 activation key#
Activate the camera mode by pressing the activation key (default is Home).
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Best ksp mods 1.0.2 mod#
KAS is not as polished vs KSP's EVA Construction for making well-balanced ships (no center of mass/thrust/lift views), but it's much more powerful for constructing larger items and the gameplay aspects.Camera Tools Mod adds a tool that you can use to achieve various camera angles. So if you break an engine off on landing, you can either have one guy add a bunch of radial engines using a wrench, or a few guys can add one big centrally attached engine working together with one electric screwdriver. If you want to move a 2.5 ton object, you need 3 EVA kerbals (1 per ton) to do the task.
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So once you've designed a standard vessel for cargo containers, you can simply change the containers or their contents to suit that day's need and launch it without reengineering the entire vessel.ĥ) The ability to put things on the ground, carry medium-sized objects on someone's back, or do team lifts if a module is too heavy. Getting back up is a bit trickier, but at least the work is done.ģ) Tow-bars, no more single piece gigantic rovers, add a trailer to bring fuel, science, whatever behind you.Ĥ) Attach various sizes of cargo cubes and liquid storage containers to brackets on the side of ships to move items around, get to where you're going, move the cube to a lander's bracket and take it down to the planet/moon. Or put one on top of a tall ship, attach the rope to the back of your Kerbal and lower yourself to whatever you want to work on without worry of smashing into the solar panels below. Not Val's disreputable friends, but dragging objects around your colonies at will. No more worries about docking port alignment between a fuel truck and a vessel, just have someone get out and drag the hose over.Ģ) Winches. Yes, especially when you're building large bases.ġ) The ability to run a hose 20m between vessels to transfer resources (fuel, or anything added by a mod) without docking. But I know that many of them are not compatible between them and are not available for all versions of KSP.Īgain, what version of KSP and set of mods on it do you recommend? I only see on the Internet and Youtube videos some stuff like "KSP best mods!" or "Compilation of best mods for KSP".
Best ksp mods 1.0.2 how to#
My question is: what set of mods do you recommend for a good and complete (and endless) experience in KSP? I have seen TOO many mods for this awsome game and I DONT know how to combine them. Im currently on new version 1.12 but I can downgrade the game if a set of mods requires that.
Best ksp mods 1.0.2 free#
You know when a game is challenging when you forget you have a girlfriend and invest all your free time developing the best engineering solution for each task the game requests.
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